When the goal goes in, every viewer sees it at once.
Sports and esports pictures reach viewers over WebRTC with zero latency, so in-play predictions, bets and chat stay in step with what is happening, and nobody hears the result from somewhere faster first. Multiple camera angles, live score data, anti-piracy and replays are on the same platform.
WebRTC delivery keeps the picture with the play, so in-play interaction is fair and nobody learns the result first from a faster source.
Multiple angles
Each camera is its own stream; show a second angle as picture-in-picture and swap it with the main one instantly.
Live score and match data
Scores, match events or odds reach every viewer through data channels, in step with the picture.
Anti-piracy
Signed URLs, allowed origins, request-source policies that turn away data-center scrapers, and address blocking.
Audiences everywhere
A global network across more than 130 countries and territories, with each viewer's quality adapted to their line.
Replays and highlights
Record the match for replay and cut highlights from the recording.
Clearer fast motion
Super-resolution in the player sharpens the picture on viewers' screens.
Production monitor wall
The production team watches every feed on one screen while the match is on.
Frequently asked questions
Why does latency matter for sports and esports?
In-play predictions, bets and chat must stay in step with the play. With WebRTC delivery nobody learns the result from a faster source first, so in-play interaction stays fair.
Can viewers switch camera angles?
Yes. Each camera is its own stream; show a second angle as picture-in-picture and swap it with the main picture instantly.
How do I protect match broadcasts from piracy?
Signed URLs, allowed origins, request-source policies that turn away data-center scrapers, and address blocking.
Can live scores or odds be shown with the picture?
Yes. Scores, match events or odds reach every viewer through data channels, in step with the picture.
Tell us what you are building.
We reply with the integration path, a test account and pricing for your volume.
Live streaming, calls, meetings and the applications built on them, all on one platform.
Real-time Communication SDK: Voice and video calling SDK for iOS, Android, Web, React Native and Expo, with CallKit and Android full-screen incoming calls, push wake-up and call states built in.
Interactive live streaming: Zero-latency WebRTC live streaming for streamers, live commerce and events: real-time chat and votes over data channels, picture-in-picture, adaptive quality, recording and playback protection.
Meeting rooms: Branded video meeting rooms with live captions, recording, transcripts and AI summaries, managed from the console or the Server API.
Telehealth: One-to-one video visits for clinics and health platforms: browser links that expire, camera liveness checks before the visit, optional recording and webhooks.
Remote education: Ultra-low-latency live lectures, interactive video classes, real-time quizzes, lecture summaries and AI checks that only one person is on camera during an exam.
Robotaxi monitoring: Bring cameras inside and outside every autonomous vehicle to the operations center with low latency, watch the fleet on a monitor wall and talk to passengers with one tap.
AI-Gambling: AI-Gambling reads every card at casino and VIP tables from overhead IP cameras. The venue publishes every table camera to Streaming CDN.
elite: elite is EWIN GAMING's self-service live game platform. Streaming CDN delivers its table video to players' computers and phones over WebRTC and measures usage for each of elite's customers.